This SWF allows you to call up a window mid-game and set variables.
It also allows you to call up a window that lets you see and edit the values of all in-game variables.
This is helpful for debugging.
Pressing ~ also hides these windows when they're visible.


- To add it to an RPG:
Open the game editor, place an rpgSprite on the map, then in the script, use a "swf" command to place setFlags.swf in the HUD.


- To set variables:
While playing the game, press ~ (to the left of the 1 key)
Type in some flag conditions the same way you would in the GameEditor.
	myVar = value
Each flag condition needs to be on a separate line.
Click "Ok"


- To see the values of all in-game variables:
While playing the game, press CTRL+~
